So, switching to a mostly gaming focus at this point...Just fyi.
The basics:
I've been working on a game.
Homebrew d12 success system.
The working title is Kjiji.
I've been working on it since high-school.
I want it to be perfect >.>
T said that I have a grasp of nuance greater than anyone that she knows. This is problematic when trying to design a game that is realistic and quick to learn and play.
My goals are: Make combat fast or if not fast, entertaining for everyone.
Short sessions with lots of content.
No sleepy Kitties.
I'm writing up pregen characters now for my intro adventure and I'm about halfway done. We'll see how it turns out. Gonna try to blog once a day. Good luck to me.
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